Heya and welcome to yet another weekly PARPG news update! This week our roofs are not on fire, they’re on ice
The programming department still focused on discussing the future structure of the code in the last two weeks. The class design draft as well as possible design tasks were discussed among the involved programmers. Unfortunately we didn’t anticipate that a large influx of new programmers also means that there’s the need for additional coordination and planning among the team.
To ease the coordination, we’re currently planning to utilize Trac’s ticket system for the programming department. You can read about it in detail at the forums. Furthermore we’re planning to have a first programming department IRC meeting, prolly at Monday, 13th of July at 3-5PM GMT. It’s not 100% set in stone but in case we agree upon a different date and time, I’ll let you know at the blog. Details about the planned meeting are outlined at the forums as well as at the wiki.
In the graphics department, we got three different visual teasers for you this week. One piece of concept art, one splash screen and furthermore also a 3d model. Enjoy it!
Last but not least I spend some time bringing all the fine pieces of 3d models renders to our (former) concept art gallery that serves as new gallery for all kind of project art now.
As we’re currently hotly debating possible storylines for the game, there has been increased interest in finding logical flaws in the current proposals to improve them. Therefore we would be glad if we could find a climatologist (amateur or professional) who could provide us some insight and give us feedback how realistic our proposed storylines when it comes to explaining the nuclear winter setting. If you’re interested to lend us a hand, please get in contact with us at the forums.
Besides this call for expert feedback, there’s plenty of other things to report in the writing department. Composer Dave Matney decided to help out in the writing department to get things on track. He recently wikified all NPC proposals that have been posted at the forums before. Furthermore he also brought NineOfHearts‘ and his storyline proposal to the wiki as well.
Their proposal is one among a bunch of others. Readlock decided to help out in the department as well by wikifying the other proposals so their can be found in one central place now.
As there are still plenty of open questions in the story department that need to be answered in the long run, we’ve decided to have a first meeting of the writing department at the project’s IRC channel. The meeting time is not 100% set in stone (see the planned programming department meeting) but in case there are some last minute changes, I’ll post a short notice here at the blog. If things go like planned, the meeting will take place at Friday, 4PM GMT. For details, check out the forums and the wiki.
Project management department
Two neverending stories are continued to be told in the project management department today, though one of them has hopefully come to a happy ending now. First of all we were suffering from Trac ticket issues again. Anonymous users couldn’t submit any tickets but fortunately our host took take of it rather fast and now ticket creation seems to work just fine
Furthermore I’m still trying to register PARPG at sourceforge. I don’t want to go into the details again as they’re outlined in former blog postings but it seems that sourceforge can’t manage to complete a server moving process within a full year. Anyway, I’ve created a ticket at the sourceforge tracker and hopefully we can actually start to use our account rather soon as a release is planned for late summer / early autumn if things go well.
That’s all for today. See you next Monday