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	<title>Comments on: The doors of perception</title>
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	<link>http://blog.parpg.net/2009/06/the-doors-of-perception/</link>
	<description>Wasteland &#62;&#62; Fallout &#62;&#62; PARPG</description>
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		<title>By: Meinmartini</title>
		<link>http://blog.parpg.net/2009/06/the-doors-of-perception/comment-page-1/#comment-98</link>
		<dc:creator>Meinmartini</dc:creator>
		<pubDate>Thu, 18 Jun 2009 05:48:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.parpg.net/?p=146#comment-98</guid>
		<description>I&#039;m not offended. I didn&#039;t actually write that in hopes that you would change it or to give you a hard time. :S</description>
		<content:encoded><![CDATA[<p>I&#8217;m not offended. I didn&#8217;t actually write that in hopes that you would change it or to give you a hard time. :S</p>
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		<title>By: mvbarracuda</title>
		<link>http://blog.parpg.net/2009/06/the-doors-of-perception/comment-page-1/#comment-94</link>
		<dc:creator>mvbarracuda</dc:creator>
		<pubDate>Wed, 17 Jun 2009 18:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.parpg.net/?p=146#comment-94</guid>
		<description>Fixed MeinMartini :-) no offense meant</description>
		<content:encoded><![CDATA[<p>Fixed MeinMartini <img src='http://blog.parpg.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  no offense meant</p>
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		<title>By: Meinmartini</title>
		<link>http://blog.parpg.net/2009/06/the-doors-of-perception/comment-page-1/#comment-93</link>
		<dc:creator>Meinmartini</dc:creator>
		<pubDate>Wed, 17 Jun 2009 17:21:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.parpg.net/?p=146#comment-93</guid>
		<description>I prefer to be called a composer. ;)

Dave&#039;s going to be recording some of the instruments as well as adding some more ambient sound effects. In the end, the piece will sound great. :D</description>
		<content:encoded><![CDATA[<p>I prefer to be called a composer. <img src='http://blog.parpg.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Dave&#8217;s going to be recording some of the instruments as well as adding some more ambient sound effects. In the end, the piece will sound great. <img src='http://blog.parpg.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: qubodup</title>
		<link>http://blog.parpg.net/2009/06/the-doors-of-perception/comment-page-1/#comment-87</link>
		<dc:creator>qubodup</dc:creator>
		<pubDate>Mon, 15 Jun 2009 21:55:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.parpg.net/?p=146#comment-87</guid>
		<description>http://www.youtube.com/watch?v=Gq9UMObexn4 :)</description>
		<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=Gq9UMObexn4" rel="nofollow">http://www.youtube.com/watch?v=Gq9UMObexn4</a> <img src='http://blog.parpg.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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